Augmented Reality in Education: The ‘Why and How’ of Faster Learning and Improved Communication Skills pt.1: ‘The Why’

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Augmented Reality in Education: The ‘Why and How’ of Faster Learning and Improved Communication Skills pt.1: ‘The Why’

[Category: In Class]
Augmented reality in education: the ‘why and how’ of faster learning and improved communication skills pt.1: ‘The Why’
by ViewSonic

 

A growing number of educators are prioritizing learning that encourages problem-solving, collaboration and creation to better prepare students for the future.

Emerging technologies such as augmented reality (AR) feature aspects that enhance learning of these abilities and more traditional pedagogy focused on technical knowledge and proficiencies.

While AR is still somewhat in its infancy, especially in comparison to virtual reality (VR), it does offer more cost-friendly options to school districts with tighter budgets – while still providing many of the same features and benefits.

Why Augmented Reality: The Benefits

Augmented Reality’s relative seamlessness of digital objects within the “real world” encourages interactivity and engagement, especially as it maximizes students’ ability to spend their time learning curricular subjects while minimizing the time spent learning how to use the new tech.

In addition, as discussed in an earlier blog post on VR’s applications within the classroom, embodied cognition, or “the effect of the body’s actions on the mind,” may also allow AR to inspire more empathy in an individual versus more traditional, two-dimensional methods of presenting information. This combination of interactivity and engagement with emotion, in turn, could enhance the ability of students to remember what they’ve learned – and lead to faster acquisition of information and skill.

Therefore, the technology provides students with opportunities to deepen their knowledge within several areas, including

The latter can include everything from field trips to exposure to training within different professions.

In addition to helping students learn technical and critical thinking skills associated with various types of work, when combined with assignments involving teamwork AR also helps provide new opportunities for students to learn how to communicate and collaborate with one another – potentially using the same technologies they may be using in the workforce later on.

 

Continue to Pt.2